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Christopher Gregorio, small-time Flash game developer, has revealed the secret to achieving a profitable working relationship with artists: Take advantage of them and rip them off. He openly admits to trawling deviantART in search of naive artists who are unaware of the value of their work.
He's the producer of the following games which appear on a number of games sites:
Just in case he decides to pull the entry, here are relevant quotes:
I strongly advise all dA artists to treat any proposition from Christopher Gregorio / Kaitol Flash Development with extreme caution.
Many thanks to Naamah_darling on LJ for the tip-off.
He's the producer of the following games which appear on a number of games sites:
- Penguin Massacre
- Medieval Rampage
- Medieval Rampage 2
- Gravity Mouse
- Between the Lines
- Road Rage
- Cell Warfare
- Mech Slayer
- Blob Survival
- Icy Evade
- Smiley Collapse
Just in case he decides to pull the entry, here are relevant quotes:
How to find an artist:
I recommend looking through art sites such as Deviantart for an artist which suits your taste, or any other site that has a decent art community such as Newgrounds. . . . First of all, they’re cheaper. These guys aren’t used to making a lot of money for their work so they will be more appreciative of the chance even if they are being payed slightly less than what professionals are payed. Second of all, they’re better. . . . Unless you have a specific price you want to pay in mind, ask THEM what they are willing to charge for the project. This usually causes people to give offers that are lower than what you normally pay, and will make them happy.
How NOT to find an artist:
Do not look for either professional artists, or an artist that has done a lot of game design work in the past . . . they’re usually expensive . . . they know how much flash games can earn so they expect a decent percentage of the profit. It’s ridiculous to pay something 50% of a sponsorship when you can find someone else who would accept $500 for the same job.
Artist payment:
Keep them in the dark:
This relates back to what I talked about earlier. If an artist knows how much their artwork will increase the value of the game they will then feel they deserve that amount of money. This is not how a market economy works, you hire whoever is able to do the best job for the lowest amount of money, anything else is a loss of money on your end.
Timelines:
Give strict dates about when you need the art done (even if you don’t) and give consequences by deduction in pay if the art is not completed by the date. Unless the person you’ve hired happens to be very punctual, you will need strong motivation to make sure they finish the art in a timely manner. Try to only hire people ages 18+ (I may sound a little hypocritical here), kids are generally less reliable and have more IRL things come up that they can’t control.
I strongly advise all dA artists to treat any proposition from Christopher Gregorio / Kaitol Flash Development with extreme caution.
Many thanks to Naamah_darling on LJ for the tip-off.
Devious Journal Entry
Please note the change of name; formerly arkadyrose, I'm now RoseGerard, as I have changed my name legally from Arkady Rose to Rose Arkady Gerard, taking my husband's surname (only 2.5 years after we married, but whatever!).
Rather busy of late but not with art :-(
Life has become exceedingly complicated as of late. I'm basically getting no time to just doodle and sketch for my own amusement; it seems that any spare time for art has to be dedicated to (hopefully) paying work - generally t-shirt designs for Redbubble and Spreadshirt. I'm squeezing in writing time whenever I can.
This is all because I've had to withdraw my youngest daughter from her school; she'll be 10 in a couple of weeks, has high-functioning autism - and has been the victim of bullying by the head teacher of her school who repeatedly goads my daughter into full-blown meltdowns or putting her into places/situations which will result i
Sales on now on Redbubble and Spreadshirt
Two sales on at the moment - on Redbubble, get 25% off Men's Classic Tee, Triblend Tee, Graphic Tee and Women's Fitted V-neck, Relaxed Fit and Fitted Scoop t-shirts when you use code LOVETEES at checkout. Offer valid untilMarch 16th 11:59pm PST (March 17th 7:59am GMT).
On Spreadshirt, Get 20% off anything with a hood when you use code HOODIEYAY at checkout. Offer valid until 20th March.
Redbubble store
Spreadshirt store
As ever, if you like my work, consider sponsoring me on Patreon from only $1 a month - or buy me a coffee!
I'll be at 9 Worlds!
I'm going to be at 9 Worlds (London, 12-14 August 2016) this year; I'll be on two panels - "Why Fan Art Matters" at 10am on Friday, and "Writing Queer Characters" (day/time TBC) as well as giving a 5-minute presentation on Fenris/Anders as a ship as part of "9 at Nine Worlds" from 6:45pm on the Friday. I'll also be helping out with "Weird Science", a crafting workshop for kids on the Sunday.
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Comments620
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Well... I would like to point out that it shows. The games are not that good looking and probably took more time to make than they could have. The best is to find yourself the perfect partner and stick with him or her. When you get a real trustworthy, talented and professional partner everything gets easier and the sky is the limit in terms of quality and value. This is where the miracles happen and bigger projects emerge. Without it you get low grade games and a bad reputation like for this guy.
I would like to point out that the problem can be on the side of artists as well since some of em tend to ask too much out of greed or pride and deliver bad service in return. Sometime great intelligence make someone stupid and unable to see the big picture, those people should really stop over thinking things like robots and see the importance of a proper collaboration. F#$%ing money!
Oh well... It felt good!
I would like to point out that the problem can be on the side of artists as well since some of em tend to ask too much out of greed or pride and deliver bad service in return. Sometime great intelligence make someone stupid and unable to see the big picture, those people should really stop over thinking things like robots and see the importance of a proper collaboration. F#$%ing money!
Oh well... It felt good!